drl_grasping VS lodtree

Compare drl_grasping vs lodtree and see what are their differences.

lodtree

A simple rust library to help create octrees and quadtrees for chunked level of detail (by Dimev)
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drl_grasping lodtree
4 2
326 16
- -
0.0 0.0
over 1 year ago 11 months ago
Python Rust
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

drl_grasping

Posts with mentions or reviews of drl_grasping. We have used some of these posts to build our list of alternatives and similar projects.

lodtree

Posts with mentions or reviews of lodtree. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing drl_grasping and lodtree you can also consider the following projects:

pytorch-blender - :sweat_drops: Seamless, distributed, real-time integration of Blender into PyTorch data pipelines

godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)

robo-gym - An open source toolkit for Distributed Deep Reinforcement Learning on real and simulated robots.

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

rex-gym - OpenAI Gym environments for an open-source quadruped robot (SpotMicro)

quadtree-js - A lightweight quadtree implementation for javascript

habitat-lab - A modular high-level library to train embodied AI agents across a variety of tasks and environments.

GodotMono-InfiniteTerrain

gym-pybullet-drones - PyBullet Gymnasium environments for single and multi-agent reinforcement learning of quadcopter control

voxel-planets - Generation of planets with dynamic terrain

rlcard - Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.

quadim - High-performance Quadtree image compression/stylization, 100+FPS on modern computers and avoiding ugly non-squares 💢