lodtree
A simple rust library to help create octrees and quadtrees for chunked level of detail (by Dimev)
quadim
High-performance Quadtree image compression/stylization, 100+FPS on modern computers and avoiding ugly non-squares 💢 (by eternal-io)
lodtree | quadim | |
---|---|---|
2 | 2 | |
16 | 127 | |
- | - | |
0.0 | 4.6 | |
11 months ago | 7 months ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lodtree
Posts with mentions or reviews of lodtree.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Making a borrowing mutable iterator
The entire code for this can be found here: https://github.com/Dimev/lodtree tree is under src/tree.rs, iterators under src/iter.rs
-
lodtree - a simple crate to help with chunked level of detail
I've made lodtree which is a simple crate tp help with using quadtree, octrees and similar for chunked level of detail. This can come in handy if you are building terrain for a game.
quadim
Posts with mentions or reviews of quadim.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing lodtree and quadim you can also consider the following projects:
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
ord - 👁🗨 Rare and exotic sats
UnityOctree - A dynamic, loose octree implementation for Unity written in C#
image - Encoding and decoding images in Rust
quadtree-js - A lightweight quadtree implementation for javascript
Graphite - 2D raster & vector editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
GodotMono-InfiniteTerrain
video2ascii - Yet another video to ASCII animation (in Rust)
drl_grasping - Deep Reinforcement Learning for Robotic Grasping from Octrees
voxel-planets - Generation of planets with dynamic terrain