lodtree
A simple rust library to help create octrees and quadtrees for chunked level of detail (by Dimev)
drl_grasping
Deep Reinforcement Learning for Robotic Grasping from Octrees (by AndrejOrsula)
lodtree | drl_grasping | |
---|---|---|
2 | 4 | |
16 | 326 | |
- | - | |
0.0 | 0.0 | |
11 months ago | over 1 year ago | |
Rust | Python | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lodtree
Posts with mentions or reviews of lodtree.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Making a borrowing mutable iterator
The entire code for this can be found here: https://github.com/Dimev/lodtree tree is under src/tree.rs, iterators under src/iter.rs
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lodtree - a simple crate to help with chunked level of detail
I've made lodtree which is a simple crate tp help with using quadtree, octrees and similar for chunked level of detail. This can come in handy if you are building terrain for a game.
drl_grasping
Posts with mentions or reviews of drl_grasping.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Researchers at The University of Luxembourg Develop a Method to Learn Grasping Objects on the Moon from 3D Octree Observations with Deep Reinforcement Learning
Continue reading| Check out the paper,and github link
- ROS 2 + Ignition + OpenAI Gym Deep RL Example
- ROS 2 + Ignition + OpenAI Gym Tutorial
- Deep Reinforcement Learning for Robotic Grasping from Octrees
What are some alternatives?
When comparing lodtree and drl_grasping you can also consider the following projects:
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
pytorch-blender - :sweat_drops: Seamless, distributed, real-time integration of Blender into PyTorch data pipelines