lodtree VS GodotMono-InfiniteTerrain

Compare lodtree vs GodotMono-InfiniteTerrain and see what are their differences.

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lodtree GodotMono-InfiniteTerrain
2 1
16 21
- -
0.0 0.0
11 months ago over 1 year ago
Rust C#
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lodtree

Posts with mentions or reviews of lodtree. We have used some of these posts to build our list of alternatives and similar projects.

GodotMono-InfiniteTerrain

Posts with mentions or reviews of GodotMono-InfiniteTerrain. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing lodtree and GodotMono-InfiniteTerrain you can also consider the following projects:

godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)

GodotModulesCSharp-Old - A set of scripts / modules to kick start your C# Godot 3.x game.

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

Thrive - The main repository for the development of the evolution game Thrive.

quadtree-js - A lightweight quadtree implementation for javascript

Planet-Generator - A procedural planet generator addon for Godot with terrain LOD.

drl_grasping - Deep Reinforcement Learning for Robotic Grasping from Octrees

GodotLuaModdingTest - A set of useful scripts / modules to kick start your C# Godot game. [Moved to: https://github.com/valkyrienyanko/GodotModules]

voxel-planets - Generation of planets with dynamic terrain

ConvChain - Bitmap generation from a single example with convolutions and MCMC

quadim - High-performance Quadtree image compression/stylization, 100+FPS on modern computers and avoiding ugly non-squares 💢