com.unity.netcode.gameobjects VS TileMaps

Compare com.unity.netcode.gameobjects vs TileMaps and see what are their differences.

com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. (by Unity-Technologies)

TileMaps

Example repository for organizing generic tile maps in Unity with C# (by nicholas-maltbie)
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com.unity.netcode.gameobjects TileMaps
10 13
2,062 17
1.4% -
8.5 2.6
8 days ago about 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

com.unity.netcode.gameobjects

Posts with mentions or reviews of com.unity.netcode.gameobjects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

TileMaps

Posts with mentions or reviews of TileMaps. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-16.

What are some alternatives?

When comparing com.unity.netcode.gameobjects and TileMaps you can also consider the following projects:

Mirror - #1 Open Source Unity Networking Library

MyBox - MyBox is a set of attributes, tools and extensions for Unity

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

UnityMeshSimplifier - Mesh simplification for Unity.

LiteNetLib - Lite reliable UDP library for Mono and .NET

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.

UnityNativeScripting - Unity Scripting in C++