TileMaps
Example repository for organizing generic tile maps in Unity with C# (by nicholas-maltbie)
MyBox
MyBox is a set of attributes, tools and extensions for Unity (by Deadcows)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TileMaps
Posts with mentions or reviews of TileMaps.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-16.
MyBox
Posts with mentions or reviews of MyBox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-25.
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one is a mixed bag of various utility stuff I found. Some is good, some a bit less, but it's fun to explore!
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Is it possible to toggle a field serialization on bool value? (true=serialize, false= deserialize)
If you dont want to spend the money there is also MyBox, is a free collection of attributes and it comes with one that hides variables on the inspector based on a condition.
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Add outline effects to your Unity UI - Project Repo (free)
Check out Mybox. It has a ton of extra very easy to use attributes that makes your editor components much more structured. :)
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Hey guys I want to know if there's simple way to get unity conditions customizing in editor window for designers that don't know so much about coding ...
MyTools by Deadcows is a life saver, it comes with tons of custom attributes and tools, just download it and copy it into your Assets folder or intall via Git.
What are some alternatives?
When comparing TileMaps and MyBox you can also consider the following projects:
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers