MyBox VS Microsoft.Unity.Analyzers

Compare MyBox vs Microsoft.Unity.Analyzers and see what are their differences.

MyBox

MyBox is a set of attributes, tools and extensions for Unity (by Deadcows)

Microsoft.Unity.Analyzers

Roslyn analyzers for Unity game developers (by microsoft)
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MyBox Microsoft.Unity.Analyzers
4 5
1,807 634
- 1.7%
8.0 7.5
about 1 month ago 2 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

Microsoft.Unity.Analyzers

Posts with mentions or reviews of Microsoft.Unity.Analyzers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-08.

What are some alternatives?

When comparing MyBox and Microsoft.Unity.Analyzers you can also consider the following projects:

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

Roslynator - Roslynator is a set of code analysis tools for C#, powered by Roslyn.

UnityNativeScripting - Unity Scripting in C++

Standard - 🌟 JavaScript Style Guide, with linter & automatic code fixer

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

TileMaps - Example repository for organizing generic tile maps in Unity with C#

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

UIOutline

eslint-plugin-promise - Enforce best practices for JavaScript promises

unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.

moduloze - Convert CommonJS (CJS) modules to UMD and ESM formats