MyBox VS TileMaps

Compare MyBox vs TileMaps and see what are their differences.

MyBox

MyBox is a set of attributes, tools and extensions for Unity (by Deadcows)

TileMaps

Example repository for organizing generic tile maps in Unity with C# (by nicholas-maltbie)
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MyBox TileMaps
4 13
1,807 17
- -
8.0 2.6
about 2 months ago about 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

TileMaps

Posts with mentions or reviews of TileMaps. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-16.

What are some alternatives?

When comparing MyBox and TileMaps you can also consider the following projects:

Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

UnityMeshSimplifier - Mesh simplification for Unity.

UnityNativeScripting - Unity Scripting in C++

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

UIOutline

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.