MyBox
unity-toolbar-extender
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MyBox | unity-toolbar-extender | |
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4 | 4 | |
1,807 | 1,500 | |
- | - | |
8.0 | 0.0 | |
about 2 months ago | 5 months ago | |
C# | C# | |
MIT License | MIT License |
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MyBox
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one is a mixed bag of various utility stuff I found. Some is good, some a bit less, but it's fun to explore!
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Is it possible to toggle a field serialization on bool value? (true=serialize, false= deserialize)
If you dont want to spend the money there is also MyBox, is a free collection of attributes and it comes with one that hides variables on the inspector based on a condition.
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Add outline effects to your Unity UI - Project Repo (free)
Check out Mybox. It has a ton of extra very easy to use attributes that makes your editor components much more structured. :)
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Hey guys I want to know if there's simple way to get unity conditions customizing in editor window for designers that don't know so much about coding ...
MyTools by Deadcows is a life saver, it comes with tons of custom attributes and tools, just download it and copy it into your Assets folder or intall via Git.
unity-toolbar-extender
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How do you switch scenes easily in editor mode?
You need this: :) https://github.com/marijnz/unity-toolbar-extender
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
Here's some code to add your own buttons to the toolbar, on the left or right of the play button. Amazing for accessing stuff like the Addressable window with the click of a button.
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I just found out about this amazing Unity Toolbar Extension. I wonder if there is another tool like this?
The Github Link for people that need it
What are some alternatives?
Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers
Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
Mathfs - Expanded Math Functionality for Unity
UnityNativeScripting - Unity Scripting in C++
NaughtyAttributes - Attribute Extensions for Unity
santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)
unity-card-play
TileMaps - Example repository for organizing generic tile maps in Unity with C#
Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
UIOutline
Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]