MyBox VS unity-toolbar-extender

Compare MyBox vs unity-toolbar-extender and see what are their differences.

MyBox

MyBox is a set of attributes, tools and extensions for Unity (by Deadcows)

unity-toolbar-extender

Extend the Unity Toolbar with your own Editor UI code. (by marijnz)
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MyBox unity-toolbar-extender
4 4
1,807 1,500
- -
8.0 0.0
about 2 months ago 5 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

unity-toolbar-extender

Posts with mentions or reviews of unity-toolbar-extender. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing MyBox and unity-toolbar-extender you can also consider the following projects:

Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers

Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

Mathfs - Expanded Math Functionality for Unity

UnityNativeScripting - Unity Scripting in C++

NaughtyAttributes - Attribute Extensions for Unity

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

unity-card-play

TileMaps - Example repository for organizing generic tile maps in Unity with C#

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

UIOutline

Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]