Microsoft.Unity.Analyzers
moduloze
Microsoft.Unity.Analyzers | moduloze | |
---|---|---|
5 | 2 | |
637 | 205 | |
0.9% | - | |
7.5 | 0.0 | |
3 days ago | over 1 year ago | |
C# | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Microsoft.Unity.Analyzers
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Some tips on tooling for improving our code
Unity Analyzers: to find gotchas in Unity-based games and apps.
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False IDE0051 warning “Private member ‘Example.Start” is unused”?
That warning is suppressed by USP0003 in the Microsoft Unity Analysers. In Visual Studio Community they should be installed by the Game Development with Unity package. I'm not sure about Visual Studio Code though.
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Hi everyone, today a little question
My understanding is that SetPositionAndRotation is just a shorthand for setting position and rotation on 2 lines. However there are posts that suggest there is some performance benefits.
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Please code review my project!
Don't compare tags like this if (collision.gameObject.tag == "Platform") because it's inefficient: https://github.com/microsoft/Microsoft.Unity.Analyzers/blob/main/doc/UNT0002.md
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Experiences Software Developer looks for start in Unity
You can use either regular Visual Studio (including Community Edition) or Visual Studio Code as your editor. I usually prefer the full Visual Studio because I work with other types of projects, it provides good refactoring support and there are some good analyzers available.
moduloze
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Some tips on tooling for improving our code
Moduloze: this can auto-convert older JS code to the newer ES2015+ standards.
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Fetch API has landed into Node.js
Moduloze or 5to6.
What are some alternatives?
Roslynator - Roslynator is a set of code analysis tools for C#, powered by Roslyn.
IDisposableAnalyzers - Roslyn analyzers for IDisposable
MyBox - MyBox is a set of attributes, tools and extensions for Unity
5to6-codemod - A collection of codemods that allow you to transform your js code from ES5 to ES6.
Standard - 🌟 JavaScript Style Guide, with linter & automatic code fixer
ShellCheck - ShellCheck, a static analysis tool for shell scripts
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
ESLint - Find and fix problems in your JavaScript code.
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
You-Dont-Need-Lodash-Underscore - List of JavaScript methods which you can use natively + ESLint Plugin
eslint-plugin-promise - Enforce best practices for JavaScript promises