cgltf VS SHADERed

Compare cgltf vs SHADERed and see what are their differences.

cgltf

:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99 (by jkuhlmann)
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cgltf SHADERed
9 24
1,376 4,188
- -
6.5 0.0
6 days ago 7 months ago
C C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cgltf

Posts with mentions or reviews of cgltf. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

SHADERed

Posts with mentions or reviews of SHADERed. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

What are some alternatives?

When comparing cgltf and SHADERed you can also consider the following projects:

tinygltf - Header only C++11 tiny glTF 2.0 library

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

FBX2glTF - A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

processing - Source code for the Processing Core and Development Environment (PDE)

SharpGLTF - glTF reader and writer for .NET Standard

YOLOv4-Tiny-in-UnityCG-HLSL - A modern object detector inside fragment shaders

gdx-gltf - GLTF 2.0 3D format support and PBR shader implementation for LibGDX

mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

learn-wgpu - Guide for using gfx-rs's wgpu library.

glslcc - GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang