cgl VS tinyrenderer

Compare cgl vs tinyrenderer and see what are their differences.

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cgl tinyrenderer
42 61
387 19,389
- -
7.1 0.0
7 days ago 6 months ago
C C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cgl

Posts with mentions or reviews of cgl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-28.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing cgl and tinyrenderer you can also consider the following projects:

RayTracer - Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

sokol - minimal cross-platform standalone C headers

opengl_sky - Pure-shader sky and cloud rendering in OpenGL

raylib - A simple and easy-to-use library to enjoy videogames programming

GameSystemsInC - Game systems for games in C. Examples using Raylib.

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

Fluid-Simulation-Rendering - Implementation of IISPH and Screen Space Fluid Rendering. Currently in progress.

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

opengl-skydome - A fragment-shader skydome implementation

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

stb - stb single-file public domain libraries for C/C++

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.