cgl
RayTracer
cgl | RayTracer | |
---|---|---|
42 | 1 | |
394 | 182 | |
- | - | |
6.7 | 0.0 | |
4 months ago | over 1 year ago | |
C | Forth | |
MIT License | Apache License 2.0 |
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cgl
- cgl-rs: Rust OpenGL base library + creative coding + gamedev utilities
- CGL (C Game/Creative Coding Library) v0.6 : a major release that includes a number of new features and improvements. Along with a Python Port
- CGL (C Game/Creative Coding Library) v0.6 : a major release that includes a number of new features and improvements. (with over 60+ examples total)
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First attempt to build UI in OpenGL & C
my base code is https://github.com/Jaysmito101/cgl the code for this specifically is extremely dirty (was just experimenting) so i didnt post it publicly
- A collection of about 50+ open source creative coding examples, games, algorithm visualizers, ai projects, purely in C99
- A collection of 50+ creative coding examples, games, algorithm visualizers, ai projects, purely in C99 + creative coding library
- A collection of about 50 creative coding examples, games, algorithm visualizers, ai projects, purely in C99
RayTracer
What are some alternatives?
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tinykaboom - A brief computer graphics / rendering course
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c-ray - c-ray is a small, simple path tracer written in C
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gforth-raylib - Raylib 3.5 bindings for Gforth. The name is backwards for obvious reasons.
opengl-skydome - A fragment-shader skydome implementation
rust-raytracer - An implementation of Peter Shirley's Ray Tracing in One Weekend.
spotify-GL - just a OpenGL spotify ripoff
rs_pbrt - Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
TJE_Framework - Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).
tinyraytracer - A brief computer graphics / rendering course