cgl VS spotify-GL

Compare cgl vs spotify-GL and see what are their differences.

cgl

CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation. (by Jaysmito101)
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cgl spotify-GL
42 3
393 9
- -
6.7 2.6
4 months ago over 1 year ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cgl

Posts with mentions or reviews of cgl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-28.

spotify-GL

Posts with mentions or reviews of spotify-GL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-18.

What are some alternatives?

When comparing cgl and spotify-GL you can also consider the following projects:

Fluid-Simulation-Rendering - Implementation of IISPH and Screen Space Fluid Rendering. Currently in progress.

software-renderer - Software rasterizer in C

GameSystemsInC - Game systems for games in C. Examples using Raylib.

qb64 - BASIC for the modern era.

RayTracer - Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

opengl_sky - Pure-shader sky and cloud rendering in OpenGL

herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.

opengl-skydome - A fragment-shader skydome implementation

ultimatepp - U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).

TJE_Framework - Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).

Wt - Wt, C++ Web Toolkit

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Did you konow that C is
the 7th most popular programming language
based on number of metions?