axl.glfl
An organized multiplatform OpenGL function loader. (by Defalt8)
raylib
A simple and easy-to-use library to enjoy videogames programming (by raysan5)
axl.glfl | raylib | |
---|---|---|
3 | 399 | |
1 | 19,264 | |
- | - | |
5.7 | 9.8 | |
over 2 years ago | 5 days ago | |
C++ | C | |
GNU General Public License v3.0 or later | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
axl.glfl
Posts with mentions or reviews of axl.glfl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-05.
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What's some github repo to take a look at to get a grasp of real-world C++?
axl.glfl
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There has been a lot of library restructuring and redesigning the past months.
A new library has been added axl.ge, being for a game engine. All my attention and effort is on this library and its dependencies, axl.ds, axl.math, and axl.glfl.
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Making a game in C++
I also have a data structure library axl.ds, a maths library axl.math, a very organized opengl function loading library axl.glfl, and a media loading library axl.media
raylib
Posts with mentions or reviews of raylib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-10.
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
When comparing axl.glfl and raylib you can also consider the following projects:
EmptyEpsilon - Open source bridge simulator. Build with the SeriousProton engine.
SFML - Simple and Fast Multimedia Library
Escape-the-Abyss
SDL2 - SDL2 bindings to perl
axl.gl - A cross-platform C++ graphics library.
bevy - A refreshingly simple data-driven game engine built in Rust
adobe_source_libraries - Adobe Source Libraries
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
axl.cm - A multiplatform C++ library for common and basic system functionalities.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
axl.math - A simple C++ math library primarily designed for game engines.
SDL - Simple Directmedia Layer