async-scene-transitions VS ai-series-part-42

Compare async-scene-transitions vs ai-series-part-42 and see what are their differences.

ai-series-part-42

Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion. (by llamacademy)
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async-scene-transitions ai-series-part-42
2 1
11 16
- -
10.0 10.0
over 1 year ago over 1 year ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

async-scene-transitions

Posts with mentions or reviews of async-scene-transitions. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-17.

ai-series-part-42

Posts with mentions or reviews of ai-series-part-42. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing async-scene-transitions and ai-series-part-42 you can also consider the following projects:

intermediate-vertex-displacement - Circular and Linear Waves in ShaderGraph

KinetixAIDemos - A sample Unity Project used to test Kinetix AI Features

hdrp-decal-projector - Learn about the HDRP Decal Projector in this tutorial repository and video!

scene-inspector-debug-information - Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.

level-resetting - Learn how to reset a scene in Unity back to its original state after the player has died, lost, or even won!

unity-csharp-basics-3 - Learn about some fundamentals in Unity - Lifecycle events, Instantiate, and Destroy!

juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!

3d-model-ui-preview - Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model

ai-series-part-41 - In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw

ai-series-part-43 - Learn how to find the OffMeshLinks (high level component: NavMeshLink) that a NavMeshAgent will take on their current path

unity-iap-2023 - Learn how to set up Unity IAP for both Google Play and the Apple App Store