Template VS Arch.Extended

Compare Template vs Arch.Extended and see what are their differences.

Template

Template to be used for all Godot 4 C# starting projects (by ValksGodotTools)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
Template Arch.Extended
1 6
58 136
- -
8.8 8.7
3 months ago 15 days ago
C# C#
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Template

Posts with mentions or reviews of Template. We have used some of these posts to build our list of alternatives and similar projects.

Arch.Extended

Posts with mentions or reviews of Arch.Extended. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-26.

What are some alternatives?

When comparing Template and Arch.Extended you can also consider the following projects:

GodotModulesCSharp-Old - A set of scripts / modules to kick start your C# Godot 3.x game.

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

GoDotNet - State machines, notifiers, and other utilities for C# Godot development.

meltysynth - A SoundFont MIDI synthesizer for .NET

sankari - A open source 2D platformer being made in Godot 4 beta C#

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

Thrive - The main repository for the development of the evolution game Thrive.

Estragonia - Estragonia: Avalonia in Godot

godot-ink - Ink integration for Godot Engine.

anything_about_game - A wonderful list of Game Development resources.

rider-monogame - MonoGame plugin for JetBrains Rider