Unity-QuickSheet VS scriptable-events

Compare Unity-QuickSheet vs scriptable-events and see what are their differences.


Unity-QuickSheet enables you to use spreadsheet file data within Unity editor. (by kimsama)


Simple and extensible event system for Unity Engine, implemented via scriptable objects (by chark)
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Unity-QuickSheet scriptable-events
1 1
998 120
- 1.7%
0.0 7.6
over 2 years ago 5 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of Unity-QuickSheet. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Unity-QuickSheet yet.
Tracking mentions began in Dec 2020.


Posts with mentions or reviews of scriptable-events. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning scriptable-events yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Unity-QuickSheet and scriptable-events you can also consider the following projects:

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

timer - Asynchronous timer implementation with event subscription mechanism and properties accessible at any time denoting time left.

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework

Kassets - Unity's Scriptable Object Architecture.

Unity3d-RectMask2DCulling - Custom RectMask2D, that allow to disable Culling / Softness for better performance

BakingSheet - Easy datasheet management for C# and Unity. Supports Excel, Google Sheet, JSON and CSV format.

Unity-AnimatorTransitionCopier - A simple tool for copying and pasting transitions in Animator Editor.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity