scriptable-events VS ASP.NET Boilerplate

Compare scriptable-events vs ASP.NET Boilerplate and see what are their differences.

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scriptable-events ASP.NET Boilerplate
1 16
122 11,564
1.6% 0.8%
7.6 8.9
7 months ago 9 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

scriptable-events

Posts with mentions or reviews of scriptable-events. We have used some of these posts to build our list of alternatives and similar projects.
  • Scriptable Events v2
    1 project | /r/Unity3D | 8 Jul 2021
    Recently released version 2 of my library Scriptable Events (https://github.com/chark/scriptable-events) which is based on Ryan Hipple's talk (https://www.youtube.com/watch?v=raQ3iHhE_Kk). I recommend to check it out if you're looking for alternatives on how to architect your game!

ASP.NET Boilerplate

Posts with mentions or reviews of ASP.NET Boilerplate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-27.

What are some alternatives?

When comparing scriptable-events and ASP.NET Boilerplate you can also consider the following projects:

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

ABP - Open Source Web Application Framework for ASP.NET Core. Offers an opinionated architecture to build enterprise software solutions with best practices on top of the .NET and the ASP.NET Core platforms. Provides the fundamental infrastructure, production-ready startup templates, application modules, UI themes, tooling, guides and documentation.

ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

Orleans - Cloud Native application framework for .NET

timer - Asynchronous timer implementation with event subscription mechanism and properties accessible at any time denoting time left.

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

Spring.Net - Spring Framework for .NET

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

CleanArchitecture - Clean Architecture Solution Template for ASP.NET Core

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

Orchard Core - Orchard Core is an open-source modular and multi-tenant application framework built with ASP.NET Core, and a content management system (CMS) built on top of that framework.