scriptable-events
unity-ui-manager
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scriptable-events | unity-ui-manager | |
---|---|---|
1 | 3 | |
122 | 87 | |
1.6% | - | |
7.6 | 0.0 | |
7 months ago | about 3 years ago | |
C# | C# | |
MIT License | The Unlicense |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
scriptable-events
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Scriptable Events v2
Recently released version 2 of my library Scriptable Events (https://github.com/chark/scriptable-events) which is based on Ryan Hipple's talk (https://www.youtube.com/watch?v=raQ3iHhE_Kk). I recommend to check it out if you're looking for alternatives on how to architect your game!
unity-ui-manager
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Tip: It's very easy to forget to add icons to your ScriptableObjects - it's very easy and it makes a huge difference!
My repo almost looks professional now
- Simple Modular UI Manager using ScriptableObject Architecture that I've been working on - GitHub available, please critique!
- [Unity3d] UI Manager in ScriptableObject Architecture - Rapidly Prototype something pretty
What are some alternatives?
ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
timer - Asynchronous timer implementation with event subscription mechanism and properties accessible at any time denoting time left.
UnityRecyclingListView - A fast scrolling list component for Unity UI which recycles its child elements
ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
SO-Architecture-BoilerPlate - A boilerplate for creating modular architectures using Scriptable Objects in Unity projects.
ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework
PrimeTween - PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.
Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.