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scriptable-events
Simple and extensible event system for Unity Engine, implemented via scriptable objects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Recently released version 2 of my library Scriptable Events (https://github.com/chark/scriptable-events) which is based on Ryan Hipple's talk (https://www.youtube.com/watch?v=raQ3iHhE_Kk). I recommend to check it out if you're looking for alternatives on how to architect your game!
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
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I created an editor tool for Unity. It's a simple concept but it's handy and I think it's a good demonstration of a standalone plugin. If you find it helpful please consider staring the project on GitHub. Feedback is appreciated and I'll try to add any suggestions in future updates. Thanks!
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I created an editor tool for Unity. It's a simple concept but it's handy and I think it's a good demonstration of a standalone plugin. If you find it helpful please consider staring the project on GitHub. Feedback is appreciated and I'll try to add any suggestions in future updates. Thanks!