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NewFolderWizard-UnityTool
New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
Suggestions: 1. Making the project into an UPM package instead, that way you can import the package into an existing project and create the folders (Unity docs, here's my xp-system package if you're looking for an example package) 2. File paths are hardcoded, I think usage of a ScriptableObject asset could be helpful here (ability to change "Assets/Example Folders Will Be Made Here" to something else without changing the code) 3. Make use of Assembly Definition Asset (Unity docs) in the folder with all the scripts, not required but keeps it separated from other scripts in a project
Related posts
- I created an editor tool for Unity. It's a simple concept but it's handy and I think it's a good demonstration of a standalone plugin. If you find it helpful please consider staring the project on GitHub. Feedback is appreciated and I'll try to add any suggestions in future updates. Thanks!
- I created an editor tool for Unity. It's a simple concept but it's handy and I think it's a good demonstration of a standalone plugin. If you find it helpful please consider staring the project on GitHub. Feedback is appreciated and I'll try to add any suggestions in future updates. Thanks!
- New Folder Wizard 1.2 Update (March)
- Migration from MLAPI to Netcode for GameObjects
- How to parent a NetworkObject in Netcode. For holding and using an item (example: holding, dropping, or shooting gun?)