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There was a very interesting talk by Ryan Hipple a few years back (https://youtu.be/raQ3iHhE_Kk). He's showing some ideas for "Scriptable Variables", RuntimeSets and more. You can also check out this repo with his concepts already implemented https://github.com/DanielEverland/ScriptableObject-Architecture.
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- I created an editor tool for Unity. It's a simple concept but it's handy and I think it's a good demonstration of a standalone plugin. If you find it helpful please consider staring the project on GitHub. Feedback is appreciated and I'll try to add any suggestions in future updates. Thanks!
- I created an editor tool for Unity. It's a simple concept but it's handy and I think it's a good demonstration of a standalone plugin. If you find it helpful please consider staring the project on GitHub. Feedback is appreciated and I'll try to add any suggestions in future updates. Thanks!