Question about using Databases or in-Unity data storage.

This page summarizes the projects mentioned and recommended in the original post on /r/Unity2D

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  • ScriptableObject-Architecture

    Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

  • There was a very interesting talk by Ryan Hipple a few years back (https://youtu.be/raQ3iHhE_Kk). He's showing some ideas for "Scriptable Variables", RuntimeSets and more. You can also check out this repo with his concepts already implemented https://github.com/DanielEverland/ScriptableObject-Architecture.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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