unity-ui-manager
UnityLibrary
unity-ui-manager | UnityLibrary | |
---|---|---|
3 | 1 | |
95 | 4,164 | |
- | 0.4% | |
0.0 | 7.3 | |
over 4 years ago | 4 months ago | |
C# | C# | |
The Unlicense | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
unity-ui-manager
-
Tip: It's very easy to forget to add icons to your ScriptableObjects - it's very easy and it makes a huge difference!
My repo almost looks professional now
- Simple Modular UI Manager using ScriptableObject Architecture that I've been working on - GitHub available, please critique!
- [Unity3d] UI Manager in ScriptableObject Architecture - Rapidly Prototype something pretty
UnityLibrary
-
Can somebody explain me how to implement this with Unity
Maybe you want GL Lines
What are some alternatives?
scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects
libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming
ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
PrimeTween - PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.
delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.