UnityLibrary VS delaunator-sharp

Compare UnityLibrary vs delaunator-sharp and see what are their differences.

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UnityLibrary delaunator-sharp
1 2
2,292 182
5.0% -
5.7 4.2
12 days ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of UnityLibrary. We have used some of these posts to build our list of alternatives and similar projects.


Posts with mentions or reviews of delaunator-sharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-21.
  • How do they code Denaulay triangulation in Unity?
    2 projects | reddit.com/r/howdidtheycodeit | 21 Dec 2020
    If you click around you see his project links to a JavaScript implementation of delaunay triangulation, which in turn links to a c# implementation: https://github.com/nol1fe/delaunator-sharp
    2 projects | reddit.com/r/howdidtheycodeit | 21 Dec 2020
    Unless you really want to learn the details of the triangulation algorithm, I recommend to just use a open source implementation in C#. Here's one that works fine with Unity: https://github.com/nol1fe/delaunator-sharp

What are some alternatives?

When comparing UnityLibrary and delaunator-sharp you can also consider the following projects:

libplanet - Distributed ledger core in C#/.NET for decentralized online games

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

UniTask - Provides an efficient allocation free async/await integration for Unity.

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

UAAE - Unity Assets Advanced Editor

Kinect-VFX-Graph - Use Kinect's depth feed with Unity's VFX Graph

cscore - cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and Unity projects.

UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor

MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.