Unity-Lua VS Harmony

Compare Unity-Lua vs Harmony and see what are their differences.

Unity-Lua

A wrapper around MoonSharp that allows easy development of moddable Unity games (by Semaeopus)

Harmony

A library for patching, replacing and decorating .NET and Mono methods during runtime (by pardeike)
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Unity-Lua Harmony
1 26
143 4,835
2.1% -
0.0 8.9
over 3 years ago 5 days ago
C# C#
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Lua

Posts with mentions or reviews of Unity-Lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-23.
  • How would you go about exposing a modding api?
    2 projects | /r/Unity3D | 23 Jan 2021
    We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.

Harmony

Posts with mentions or reviews of Harmony. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

What are some alternatives?

When comparing Unity-Lua and Harmony you can also consider the following projects:

Unity-game-hacking - A guide for hacking unity games

Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.

ThunderKit - Mod Project Development Environment for Unity and Unity Games

Fody - Extensible tool for weaving .net assemblies

modding-wiki - A wiki repository for Sekiro modding.

Extenject - Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject]

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

UnrealCLR - Unreal Engine .NET 6 integration

Oxide.Rust - Rust game extension for the Oxide modding framework

UniTask - Provides an efficient allocation free async/await integration for Unity.

grim_dawn_mod_merger - Tool for merging mods together for Grim Dawn

InjectFix - InjectFix is a hot-fix solution library for Unity