Unity-Lua VS grim_dawn_mod_merger

Compare Unity-Lua vs grim_dawn_mod_merger and see what are their differences.

Unity-Lua

A wrapper around MoonSharp that allows easy development of moddable Unity games (by Semaeopus)

grim_dawn_mod_merger

Tool for merging mods together for Grim Dawn (by LazyGuyWithRSI)
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Unity-Lua grim_dawn_mod_merger
1 2
143 12
2.1% -
0.0 5.1
over 3 years ago over 3 years ago
C# C#
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Lua

Posts with mentions or reviews of Unity-Lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-23.
  • How would you go about exposing a modding api?
    2 projects | /r/Unity3D | 23 Jan 2021
    We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.

grim_dawn_mod_merger

Posts with mentions or reviews of grim_dawn_mod_merger. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Lua and grim_dawn_mod_merger you can also consider the following projects:

Unity-game-hacking - A guide for hacking unity games

BepInEx - Unity / XNA game patcher and plugin framework

ThunderKit - Mod Project Development Environment for Unity and Unity Games

QModManager - Config based patch management for Subnautica and Subnautica: Below Zero

modding-wiki - A wiki repository for Sekiro modding.

TelltaleModLauncher - This launcher is designed to make installing and managing mods for Telltale Games much easier through a launcher interface.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

wabbajack - An automated Modlist installer for various games.

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

Oxide.Rust - Rust game extension for the Oxide modding framework

Skul.Mod - Mod for Skul: The Hero Slayer