Unity-Lua VS modding-wiki

Compare Unity-Lua vs modding-wiki and see what are their differences.

Unity-Lua

A wrapper around MoonSharp that allows easy development of moddable Unity games (by Semaeopus)

modding-wiki

A wiki repository for Sekiro modding. (by SekiroResurrection)
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Unity-Lua modding-wiki
1 1
143 34
2.1% -
0.0 0.0
over 3 years ago over 2 years ago
C#
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Lua

Posts with mentions or reviews of Unity-Lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-23.
  • How would you go about exposing a modding api?
    2 projects | /r/Unity3D | 23 Jan 2021
    We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.

modding-wiki

Posts with mentions or reviews of modding-wiki. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Lua and modding-wiki you can also consider the following projects:

Unity-game-hacking - A guide for hacking unity games

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

ThunderKit - Mod Project Development Environment for Unity and Unity Games

anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

Sekiro-Resurrection - Main and beta releases of the Sekiro: Resurrection mod.

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

QModManager - Config based patch management for Subnautica and Subnautica: Below Zero

Oxide.Rust - Rust game extension for the Oxide modding framework

SHC_AIV - Evrey's modded AI castles for the game Stronghold Crusader HD

grim_dawn_mod_merger - Tool for merging mods together for Grim Dawn

quill - Minimal UI library for unity. It provides modding capabilities via lua api.