modding-wiki VS anno1800-mod-loader

Compare modding-wiki vs anno1800-mod-loader and see what are their differences.

modding-wiki

A wiki repository for Sekiro modding. (by SekiroResurrection)

anno1800-mod-loader

The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods. (by xforce)
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modding-wiki anno1800-mod-loader
1 59
34 370
- -
0.0 0.0
over 2 years ago 9 months ago
C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

modding-wiki

Posts with mentions or reviews of modding-wiki. We have used some of these posts to build our list of alternatives and similar projects.

anno1800-mod-loader

Posts with mentions or reviews of anno1800-mod-loader. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-18.

What are some alternatives?

When comparing modding-wiki and anno1800-mod-loader you can also consider the following projects:

Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

Spice-it-Up - :fire: Anno 1800 Mod Collection

Sekiro-Resurrection - Main and beta releases of the Sekiro: Resurrection mod.

BakkesModSDK - The current BakkesModSDK (Unofficial SDK for Rocket League)

QModManager - Config based patch management for Subnautica and Subnautica: Below Zero

AA2Unlimited - Modding framework for Artificial Academy 2

SHC_AIV - Evrey's modded AI castles for the game Stronghold Crusader HD

filesystem - An implementation of C++17 std::filesystem for C++11 /C++14/C++17/C++20 on Windows, macOS, Linux and FreeBSD.