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Top 23 C++ Modding Projects
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Project mention: Endless Sky: Open-Source Space Exploration, Trading, and Combat Game | news.ycombinator.com | 2024-09-29
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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openvr_fsr
Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
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RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
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mtasa-blue
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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SaaSHub
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LeviLamina
A lightweight, modular and versatile mod loader for Minecraft Bedrock Edition, formerly known as LiteLoaderBDS
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Far-Cry-1-Source-Full
Far Cry 1 Full Source (Developed by CryTek). For NON COMMERCIAL Purposes only. Leaked.
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FFNx
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
> rose-coloured glasses of nostalgia?
This can't possibly explain it all. I never played the remake, but I am playing original FF7 with modern mods (chiefly New Threat 2.0 [0], on top of 7th Heaven [1] and FFNx [2]; but also graphical mods like SYW which enhances textures with AI, a GUI mod called ESUI, among other things) and it's an awesome experience. Note that those mods are entirely free and made by passionate fans.
I fully believe that a FF7 remake made by fans and for fans would be 10/10 even with a fraction of AAA production values.
[0] https://forums.qhimm.com/index.php?topic=14938 (in general FF7 modding is mostly discussed in this forum; there's a "Documentation" link that discusses all changes but it's a full rebalance that changes item placement, the script of bosses, etc)
[1] https://github.com/tsunamods-codes/7th-Heaven (it's like a package manager for mods, there's another called reunion and many but not all mods are available by both)
[2] https://github.com/julianxhokaxhiu/FFNx (it's a modding framework for FF7 and FF8, some but not all mods depend on it)
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Project mention: Show HN: Phobos – an engine extension for Red Alert 2: Yuri's Revenge | news.ycombinator.com | 2024-09-24
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BodySlide-and-Outfit-Studio
BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
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MetaHookSv
MetaHook (https://github.com/nagist/metahook) porting for SvEngine (GoldSrc engine modified by Sven-Coop), as a client-side modding framework.
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SaaSHub
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C++ Modding discussion
C++ Modding related posts
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Rbdoom-3-BFG: Doom 3 port using Nvidia's NVRHI
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Rbdoom-3-BFG 1.6.0: Retro Revolution and Modding Mastery
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Doom 3 running on DX12 and Vulkan through NVRHI with, revamp with PBR, GI, IBL
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Final Fantasy 7: An Oral History (2017)
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UEVR – Transform [Existing] Unreal Engine Games into VR Experiences
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Transform Unreal Engine games into 6DOF VR experiences with minimal effort
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Simple(ish) Guide to Get Your Classic Skyrim (Skyrim LE/Oldrim) Looking & Feeling Nice!
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A note from our sponsor - SaaSHub
www.saashub.com | 23 May 2025
Index
What are some of the best open-source Modding projects in C++? This list will help you:
# | Project | Stars |
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1 | endless-sky | 6,551 |
2 | REFramework | 3,756 |
3 | UEVR | 3,569 |
4 | openvr_fsr | 1,763 |
5 | loot | 1,639 |
6 | RBDOOM-3-BFG | 1,577 |
7 | mtasa-blue | 1,510 |
8 | LeviLamina | 1,320 |
9 | sourcemod | 1,047 |
10 | Far-Cry-1-Source-Full | 926 |
11 | metamod-source | 418 |
12 | FFNx | 403 |
13 | sfall | 372 |
14 | skyrim-community-shaders | 355 |
15 | Phobos | 345 |
16 | BodySlide-and-Outfit-Studio | 311 |
17 | godot-sandbox | 289 |
18 | BakkesModSDK | 246 |
19 | nyan | 239 |
20 | h2-mod | 234 |
21 | CommonLibSSE | 217 |
22 | MetaHookSv | 173 |
23 | LinkerMod | 120 |