Unity-Lua VS UnityLibrary

Compare Unity-Lua vs UnityLibrary and see what are their differences.

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Unity-Lua UnityLibrary
1 1
143 3,605
2.1% 1.6%
0.0 4.2
over 3 years ago 7 months ago
C# C#
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Lua

Posts with mentions or reviews of Unity-Lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-23.
  • How would you go about exposing a modding api?
    2 projects | /r/Unity3D | 23 Jan 2021
    We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.

UnityLibrary

Posts with mentions or reviews of UnityLibrary. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Lua and UnityLibrary you can also consider the following projects:

Unity-game-hacking - A guide for hacking unity games

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

ThunderKit - Mod Project Development Environment for Unity and Unity Games

libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming

modding-wiki - A wiki repository for Sekiro modding.

UniTask - Provides an efficient allocation free async/await integration for Unity.

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

Oxide.Rust - Rust game extension for the Oxide modding framework

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

grim_dawn_mod_merger - Tool for merging mods together for Grim Dawn

unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API