Unity-Guide
sprite-dicing
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Unity-Guide | sprite-dicing | |
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2 | 2 | |
39 | 1,289 | |
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3.6 | 7.6 | |
4 months ago | 9 days ago | |
C# | Rust | |
- | MIT License |
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Unity-Guide
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Useful Tools & Programs for Unity
I found this this useful list of Tools & Programs for Unity. I thought I'd share for anyone that's interested .
- Cool Unity Guide/Wiki on GitHub
sprite-dicing
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Is there a way to use this spritesheet with randomly scattered sprites, for my animations? Or do all of the sprites need to be consistently arranged?
https://github.com/elringus/SpriteDicing this will reuse parts of the sprite that are equal and minimise space it takes during import stage
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Why is the game so massive??
A lot of visual novel video games do this, especially those built using Unity because Unity has an open-source plugin developed by game developer Elringus that makes sprite dicing possible.
What are some alternatives?
raycast-bullet-trails - Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.
Mackiloha - A suite of modding software for hacking milo engine based games
GameDevTutorials - Houses various game development tutorials and resources.
unity-texture-packer - :hammer: Utility to combine color channels from different textures into a single output.
raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!
UnityTools - A small collection of tools that multiple projects make use of.
random-range - Learn a much simpler AND more powerful way to choose random values between two constants, curves, on a curve, or even a single value.
Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
ChromaTower - A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump"
Awesome-Gamedev - A curated collection of resources to game development.
com.hibzz.console - A simple in-game console for the unity engine