Unity-Editor-Toolbox VS Bewildered-Core

Compare Unity-Editor-Toolbox vs Bewildered-Core and see what are their differences.

Unity-Editor-Toolbox

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor. (by arimger)

Bewildered-Core

Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity (by MechWarrior99)
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Unity-Editor-Toolbox Bewildered-Core
2 1
1,551 52
- -
8.1 0.0
24 days ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Editor-Toolbox

Posts with mentions or reviews of Unity-Editor-Toolbox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-03.
  • Is there a way to replicate this style of foldout/drawer in our own custom editor scripts?
    2 projects | /r/Unity3D | 3 Jul 2023
    You may wanna check out this project: https://github.com/arimger/Unity-Editor-Toolbox it makes creating custom hierarchy UIs rather simple from the looks of it, but I haven't tried it so can't really say for sure.
  • Is Odin still worth it?
    9 projects | /r/Unity3D | 16 Sep 2021
    Unity Editor Toolbox - Has a large number of attributes that I think mostly are styled well to fit in with the default editor look. It also supports material editors. It has some other extensions too. I have not personally used it, but it looks pretty good quality.

Bewildered-Core

Posts with mentions or reviews of Bewildered-Core. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-16.
  • Is Odin still worth it?
    9 projects | /r/Unity3D | 16 Sep 2021
    Bewildered Core - Full discloser this one is mine. It has styling that imo feels native to Unity, supports lists as keys and values, and plays nice with custom editors, as clean and commented code. I have an update in the next day or so that will add extension methods for working with the serialized dictionaries with SerializedProperties. Again this one is mine, so I am definitely biased, but the others really do have issues with their implementations.

What are some alternatives?

When comparing Unity-Editor-Toolbox and Bewildered-Core you can also consider the following projects:

NaughtyAttributes - Attribute Extensions for Unity

Unity-game-hacking - A guide for hacking unity games

Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.

Unity-SerializableDictionary - Serializable dictionary class for Unity

Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.

pb_Stl - STL import/export for Unity, supporting both ASCII and Binary.

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

resharper-unity - Unity support for both ReSharper and Rider

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

EditorXR - Author XR in XR

ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).