URP-Simple-Per-Object-Motion-Blur
A simple implementation of a Per-object motion blur effect for Unity URP (v14+) (by Estradel)
SimpleURPToonLitOutlineExample
SimpleURPToonLitOutlineExample (by simplestargame)
URP-Simple-Per-Object-Motion-Blur | SimpleURPToonLitOutlineExample | |
---|---|---|
1 | 1 | |
43 | 154 | |
- | - | |
4.1 | 0.0 | |
3 months ago | over 1 year ago | |
C# | HLSL | |
MIT License | MIT License |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
URP-Simple-Per-Object-Motion-Blur
Posts with mentions or reviews of URP-Simple-Per-Object-Motion-Blur.
We have used some of these posts to build our list of alternatives
and similar projects.
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How to create proper motion blur?
Thanks, this helped me understand why its not out of the box in URP. For anybody that finds this later - this is the most recent solution https://github.com/Estradel/URP-Simple-Per-Object-Motion-Blur
SimpleURPToonLitOutlineExample
Posts with mentions or reviews of SimpleURPToonLitOutlineExample.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-05.
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How do i use urp shader in vroid?
Im little confuse in here.. I want to elevate my vroid object with shader And i found urp shader simple star game https://github.com/simplestargame/SimpleURPToonLitOutlineExample But it says support unity 2021.3 and later Meanwhile im using vrm 0.x and hanatool 4.0 and support unity 2020.3
What are some alternatives?
When comparing URP-Simple-Per-Object-Motion-Blur and SimpleURPToonLitOutlineExample you can also consider the following projects:
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
PoiyomiToonShader - A feature rich toon shader for unity and VR Chat
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP
Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
UnityChanToonShaderVer2_Project - UnityChanToonShaderVer2 Project / v.2.0.9 Release
URP-Simple-Per-Object-Motion-Blur vs UnityURPToonLitShaderExample
SimpleURPToonLitOutlineExample vs PoiyomiToonShader
URP-Simple-Per-Object-Motion-Blur vs URP_GrassGeometryShader
SimpleURPToonLitOutlineExample vs UnityVoxelMeshGPU
URP-Simple-Per-Object-Motion-Blur vs Noisy-Nodes
SimpleURPToonLitOutlineExample vs UnityChanToonShaderVer2_Project