Tempest VS Yave

Compare Tempest vs Yave and see what are their differences.

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Tempest Yave
3 3
78 464
- -
9.0 9.5
10 days ago 3 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Tempest

Posts with mentions or reviews of Tempest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-07.

Yave

Posts with mentions or reviews of Yave. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Tempest and Yave you can also consider the following projects:

scop_vulkan - A 3D model viewer written C++20 and Vulkan

liblava - Modern and easy-to-use library for Vulkan

CubiCAD - A fast and modern vulkan based rendering engine

Lupine - Game Engine Trial

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

paradigm - C++20 Vulkan and GLes rendering engine

tinyraytracer - A brief computer graphics / rendering course

tiny_csg - tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.

rapidobj - A fast, header-only, C++17 library for parsing Wavefront .obj files.

RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL