Yave VS paradigm

Compare Yave vs paradigm and see what are their differences.

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Yave paradigm
3 3
462 17
- -
9.6 6.8
27 days ago 3 months ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Yave

Posts with mentions or reviews of Yave. We have used some of these posts to build our list of alternatives and similar projects.

paradigm

Posts with mentions or reviews of paradigm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-24.

What are some alternatives?

When comparing Yave and paradigm you can also consider the following projects:

liblava - Modern and easy-to-use library for Vulkan

flecs - A fast entity component system (ECS) for C & C++

Lupine - Game Engine Trial

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

Vulkan-Samples - One stop solution for all Vulkan samples

scop_vulkan - A 3D model viewer written C++20 and Vulkan

tinyrenderer - A brief computer graphics / rendering course

tinyraytracer - A brief computer graphics / rendering course

tiny_csg - tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.

Villain - 2D/3D Game/Rendering Engine using OpenGL and SDL2