TinyEngine VS c-embed

Compare TinyEngine vs c-embed and see what are their differences.

c-embed

Naturally embed read-only filesystems into C99-C++20 w. a single header, zero dependencies and zero modifications to your code (by weigert)
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TinyEngine c-embed
9 1
964 32
- -
0.0 0.0
3 months ago over 1 year ago
C++ C
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TinyEngine

Posts with mentions or reviews of TinyEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-05.

c-embed

Posts with mentions or reviews of c-embed. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-17.

What are some alternatives?

When comparing TinyEngine and c-embed you can also consider the following projects:

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

zephyr - Primary Git Repository for the Zephyr Project. Zephyr is a new generation, scalable, optimized, secure RTOS for multiple hardware architectures.

fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come

MuditaOS - Mobile operating system based on FreeRTOS™ optimized for E Ink displays - developed for Mudita Pure minimalist phone

krabsetw - KrabsETW provides a modern C++ wrapper and a .NET wrapper around the low-level ETW trace consumption functions.

nanoprintf - The smallest public printf implementation for its feature set.

territory - 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

Noise-Extras - Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

Drawpile - A collaborative drawing program

SimpleHydrology - Procedural Hydrology / River / Lake Simulation

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

captain-blood