TJE_Framework VS raylib

Compare TJE_Framework vs raylib and see what are their differences.

TJE_Framework

Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application). (by jagenjo)
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TJE_Framework raylib
1 399
10 19,126
- -
2.9 9.8
12 months ago 3 days ago
C C
- zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TJE_Framework

Posts with mentions or reviews of TJE_Framework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-22.
  • Simplest graphics programming language/framework
    4 projects | /r/GraphicsProgramming | 22 Mar 2023
    For 3D depends how deep you want to go. 3D by definition is hard as it requires lots of maths. I have my own framework in c++, the one I use with my students but still, lots of low level programming are required: https://github.com/jagenjo/TJE_Framework

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing TJE_Framework and raylib you can also consider the following projects:

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

SFML - Simple and Fast Multimedia Library

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

SDL2 - SDL2 bindings to perl

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

bevy - A refreshingly simple data-driven game engine built in Rust

Yathsou - RTS Engine in the footsteps of Supreme Commander 1

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

cgl - CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

love - LÖVE is an awesome 2D game framework for Lua.