TJE_Framework
cgl
TJE_Framework | cgl | |
---|---|---|
1 | 42 | |
10 | 387 | |
- | - | |
2.9 | 7.1 | |
12 months ago | 9 days ago | |
C | C | |
- | MIT License |
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TJE_Framework
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Simplest graphics programming language/framework
For 3D depends how deep you want to go. 3D by definition is hard as it requires lots of maths. I have my own framework in c++, the one I use with my students but still, lots of low level programming are required: https://github.com/jagenjo/TJE_Framework
cgl
- cgl-rs: Rust OpenGL base library + creative coding + gamedev utilities
- CGL (C Game/Creative Coding Library) v0.6 : a major release that includes a number of new features and improvements. Along with a Python Port
- CGL (C Game/Creative Coding Library) v0.6 : a major release that includes a number of new features and improvements. (with over 60+ examples total)
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First attempt to build UI in OpenGL & C
my base code is https://github.com/Jaysmito101/cgl the code for this specifically is extremely dirty (was just experimenting) so i didnt post it publicly
- A collection of about 50+ open source creative coding examples, games, algorithm visualizers, ai projects, purely in C99
- A collection of 50+ creative coding examples, games, algorithm visualizers, ai projects, purely in C99 + creative coding library
- A collection of about 50 creative coding examples, games, algorithm visualizers, ai projects, purely in C99
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
RayTracer - Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
opengl_sky - Pure-shader sky and cloud rendering in OpenGL
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
GameSystemsInC - Game systems for games in C. Examples using Raylib.
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
Fluid-Simulation-Rendering - Implementation of IISPH and Screen Space Fluid Rendering. Currently in progress.
Yathsou - RTS Engine in the footsteps of Supreme Commander 1
opengl-skydome - A fragment-shader skydome implementation
stb - stb single-file public domain libraries for C/C++
spotify-GL - just a OpenGL spotify ripoff