Simplest graphics programming language/framework

This page summarizes the projects mentioned and recommended in the original post on /r/GraphicsProgramming

Our great sponsors
  • SonarLint - Clean code begins in your IDE with SonarLint
  • InfluxDB - Access the most powerful time series database as a service
  • SaaSHub - Software Alternatives and Reviews
  • TJE_Framework

    Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).

    For 3D depends how deep you want to go. 3D by definition is hard as it requires lots of maths. I have my own framework in c++, the one I use with my students but still, lots of low level programming are required:

  • TIC-80

    TIC-80 is a fantasy computer for making, playing and sharing tiny games.

    then totally go with tic80

  • SonarLint

    Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.

  • raylib

    A simple and easy-to-use library to enjoy videogames programming is super simple and has been ported to work with a lot of languages

  • p5.js

    p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. —

    Sounds like you want That is, if you want use JS. This is pretty much an equivalent of Processing.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts