SuperSimpleTcp VS NetCoreServer

Compare SuperSimpleTcp vs NetCoreServer and see what are their differences.

SuperSimpleTcp

Simple wrapper for TCP client and server in C# with SSL support (by jchristn)

NetCoreServer

Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution (by chronoxor)
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SuperSimpleTcp NetCoreServer
2 2
412 2,488
- -
5.5 6.3
4 months ago 10 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SuperSimpleTcp

Posts with mentions or reviews of SuperSimpleTcp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

NetCoreServer

Posts with mentions or reviews of NetCoreServer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

What are some alternatives?

When comparing SuperSimpleTcp and NetCoreServer you can also consider the following projects:

WatsonTcp - WatsonTcp is the easiest way to build TCP-based clients and servers in C#.

BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution

CavemanTcp - CavemanTcp is a simple TCP client and server providing callers with easy integration and full control over network reads and writes.

LiteNetLib - Lite reliable UDP library for Mono and .NET

sharppcap - Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets

Easy-TCP-Server - An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.

unity-websocket-multiplayer - POC for a Unity game client and dedicated server with websockets!

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

unity-websocket-server - A simple, zero-dependency WebSocket server for Unity.

evpp - A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.