SuperSimpleTcp
WatsonTcp
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SuperSimpleTcp | WatsonTcp | |
---|---|---|
2 | 3 | |
413 | 544 | |
- | 2.6% | |
5.5 | 6.3 | |
3 months ago | 3 months ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SuperSimpleTcp
- How can I use a specific public IP address with TCP connection
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Networking lib/framework for multiplayer servers ?
Any specific protocol you'd like to use? If you're decided for tcp then you can check this, this and this (all three made by the same guy)
WatsonTcp
- Sources for TCPClient and sockets programming
-
Networking lib/framework for multiplayer servers ?
Any specific protocol you'd like to use? If you're decided for tcp then you can check this, this and this (all three made by the same guy)
What are some alternatives?
NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
CavemanTcp - CavemanTcp is a simple TCP client and server providing callers with easy integration and full control over network reads and writes.
LiteNetLib - Lite reliable UDP library for Mono and .NET
sechub - SecHub provides a central API to test software with different security tools.
Easy-TCP-Server - An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.
BedrockFramework - High performance, low level networking APIs for building custom servers and clients.
MagicOnion - Unified Realtime/API framework for .NET platform and Unity.
WinINet-Connection-Security - A small example of using the Windows Internet (WinINet) API to interrogate open internet handles for negotiated security protocols and ciphers.