SuperSimpleTcp VS CavemanTcp

Compare SuperSimpleTcp vs CavemanTcp and see what are their differences.

SuperSimpleTcp

Simple wrapper for TCP client and server in C# with SSL support (by jchristn)

CavemanTcp

CavemanTcp is a simple TCP client and server providing callers with easy integration and full control over network reads and writes. (by jchristn)
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SuperSimpleTcp CavemanTcp
2 1
413 52
- -
5.5 3.8
3 months ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SuperSimpleTcp

Posts with mentions or reviews of SuperSimpleTcp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

CavemanTcp

Posts with mentions or reviews of CavemanTcp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

What are some alternatives?

When comparing SuperSimpleTcp and CavemanTcp you can also consider the following projects:

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

WatsonTcp - WatsonTcp is the easiest way to build TCP-based clients and servers in C#.

realtime-csharp - A C# client library for supabase/realtime.

LiteNetLib - Lite reliable UDP library for Mono and .NET

Easy-TCP-Server - An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

Bialetti - A Java TCP/UDP server-side and client-side library/framework

SimplestLoadBalancer - This is an implementation of a sessionless/stateless UDP load balancer that evenly distributes packets to back-end targets, and with low-latency target management (add and remove).