ShaderGraph-Parallax-Mapping-Node-with-Channel-Select VS UnityURP-AnimeStyleCelShader

Compare ShaderGraph-Parallax-Mapping-Node-with-Channel-Select vs UnityURP-AnimeStyleCelShader and see what are their differences.

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select

A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from. (by Invertex)

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)
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ShaderGraph-Parallax-Mapping-Node-with-Channel-Select UnityURP-AnimeStyleCelShader
1 1
2 112
- -
0.0 0.0
over 2 years ago about 1 year ago
HLSL HLSL
The Unlicense MIT License
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ShaderGraph-Parallax-Mapping-Node-with-Channel-Select

Posts with mentions or reviews of ShaderGraph-Parallax-Mapping-Node-with-Channel-Select. We have used some of these posts to build our list of alternatives and similar projects.

UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.