ShaderGlass
DirectXTK12
ShaderGlass | DirectXTK12 | |
---|---|---|
27 | 6 | |
824 | 1,402 | |
- | 1.0% | |
6.6 | 7.9 | |
9 months ago | 16 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ShaderGlass
- Tutorial for ShaderGlass
- Discussion Thread
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Software that makes the screen have a CRT filter?
Looking for a piece of software that gives the Mac a sort of CRT filter somewhat similar to what ShaderGlass does. THanks!
- Announcing librashader 0.1.0 (standalone RetroArch shader runtime library); brings rendering fixes, new Direct3D 12 runtime, multithreaded shader compilation, and a global shader cache.
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Creating a CRT effect on an LCD
ShaderGlass
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Introducing librashader - A complete reimplementation of the RetroArch shader pipeline
not perfect but best solution i often use ShaderGlass
- Anyone have any programs that simulate a CRT TV?
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So the graphics were as good as we remember them!
Checkout ShaderGlass, allows you to overlay CRT like shaders on older games. https://github.com/mausimus/ShaderGlass
- How to achieve CRT like visuals on a flat monitor
- my CRT vs my LCD
DirectXTK12
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Learning DirectX 12 in 2023
DirectXTK 12 (includes SimpleMath and other goodies)
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Reject support, return to Stack Overflow. - Microsoft
Looks like that's from https://github.com/microsoft/DirectXTK12, an open-source DX12 tool kit
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How do I create a terrain with DirectX 8?
For example: https://github.com/microsoft/DirectXTK12
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How to handle multithreading in concept.
or https://github.com/microsoft/DirectXTK12/wiki/Getting-Started
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Where can I learn directx 12 from?
DirectX Tool Kit for DirectX 12
- DirectX 12 Helper libraries?
What are some alternatives?
Magpie - An all-purpose window upscaler for Windows 10/11.
DirectXTex - DirectXTex texture processing library
REminiCRT - Flashback with CRT emulation shader
DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
goverlay - DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
GOESP - Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.
DirectX-Headers - Official DirectX headers available under an open source license
common-shaders - Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
FFmpegInteropX - FFmpeg decoding library for Windows 10 UWP and WinUI 3 Apps