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Top 18 C++ Retrogaming Projects
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Provenance
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
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mt32-pi
🎹🎶 A baremetal kernel that turns your Raspberry Pi 3 or later into a Roland MT-32 emulator and SoundFont synthesizer based on Circle, Munt, and FluidSynth.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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pegasus-frontend
A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
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SaaSHub
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CatacombGL
CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).
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MegaDrivePlusPlus
Universal Region mod, 50/60 Hz switch and In-Game-Reset (IGR) for Sega Mega Drive (AKA Genesis)
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melonds-ds
A remake of the libretro melonDS core that prioritizes standalone parity, reliability, and usability.
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Hurrican
Freeware jump and shoot game created by Poke53280, based on the Turrican game series by Manfred Trenz (by HurricanGame)
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BulkyMIDI-32
A HW build of the MT32-PI project, allowing you to emulate a Roland MT-32 using a Raspberry Pi. Includes enough additional modules to build a MIDI-mountain as well as adapters for connecting to most things retro.
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Arduino-SNES-controller-on-GameCube
Modify a SNES (or similar) controller to work on GameCube using a compatible Arduino board.
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I have just seen https://github.com/dwhinham/mt32-pi but it doesn't seem as easy to play with and well-documented as the other software I've used.
Rigel Engine - Duke Nukem 2 clone. C++, C, OpenGL, SDL2
Location: Long Island, NY, USA
Remote: Yes
Willing to relocate: No
Technologies: C++, C, Python, Rust, Linux, Test Automation, Git
Résumé/CV: https://jesse.tg
Email: [email protected]
I’m a software engineer that specializes at the place where systems programming, usability, and automation meet. You want something to run on different platforms? I'm your guy. You want it to come with clear, easy-to-understand documentation? I'm your guy. You want to turn a five-step deployment process into one step? I'm your guy.
My most recent project that exemplifies these skills is [melonDS DS](https://github.com/JesseTG/melonds-ds), a wrapper around a Nintendo DS emulator that makes it easier to use than most other emulators.
Project mention: Show HN: Play Hurrican, a jump'n'shoot game based on Turrican, in the browser | news.ycombinator.com | 2024-02-01
C++ Retrogaming related posts
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Building a USB to Mac ADB keyboard adapter
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Pegasus frontend on RP2S?
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Another World Ported to FPGA
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Commander Keen: Can we get some love?
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I’ve tried to create a living room Linux console but I’ve failed because of the simplest thing
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How to get rid of "Let's Rock!" voice in AdvanceMAME?
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Is there anything like RetroPie available for Ubuntu?
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A note from our sponsor - SaaSHub
www.saashub.com | 10 May 2024
Index
What are some of the best open-source Retrogaming projects in C++? This list will help you:
Project | Stars | |
---|---|---|
1 | Provenance | 5,764 |
2 | mt32-pi | 1,176 |
3 | pegasus-frontend | 1,108 |
4 | RigelEngine | 888 |
5 | ShaderGlass | 830 |
6 | ancient | 197 |
7 | Espeon | 148 |
8 | CatacombGL | 135 |
9 | Avara | 118 |
10 | MegaDrivePlusPlus | 114 |
11 | melonds-ds | 91 |
12 | super-mario-bros | 85 |
13 | Hurrican | 58 |
14 | chrgfx | 57 |
15 | BulkyMIDI-32 | 42 |
16 | ultimatetapankaikki | 34 |
17 | Arduino-SNES-controller-on-GameCube | 5 |
18 | REminiCRT | 2 |
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