Another World Ported to FPGA

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • a5k

    Another World on a chip

  • infernal_js

    Discontinued Infernal Runner CPC (HTML5)

  • See as well:

    - Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: https://github.com/cyxx/infernal_js

    - The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): https://media.ccc.de/v/vcfb20_-_146_-_en_-_202010111400_-_th...

    - The Story of Another World on the Amiga | MVG: https://www.youtube.com/watch?v=0iz9PJbs5rE

    - Nintendo 64 port of Another World: https://github.com/jnmartin84/aw64

    - Another World PlayStation 1 port: https://github.com/fgsfdsfgs/rawpsx

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • aw64

    nintendo 64 port of https://github.com/fabiensanglard/Another-World-Bytecode-Interpreter/

  • See as well:

    - Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: https://github.com/cyxx/infernal_js

    - The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): https://media.ccc.de/v/vcfb20_-_146_-_en_-_202010111400_-_th...

    - The Story of Another World on the Amiga | MVG: https://www.youtube.com/watch?v=0iz9PJbs5rE

    - Nintendo 64 port of Another World: https://github.com/jnmartin84/aw64

    - Another World PlayStation 1 port: https://github.com/fgsfdsfgs/rawpsx

  • rawpsx

    adaptation/port of https://github.com/cyxx/rawgl (Another World) for the PlayStation using PSn00bSDK

  • See as well:

    - Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: https://github.com/cyxx/infernal_js

    - The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): https://media.ccc.de/v/vcfb20_-_146_-_en_-_202010111400_-_th...

    - The Story of Another World on the Amiga | MVG: https://www.youtube.com/watch?v=0iz9PJbs5rE

    - Nintendo 64 port of Another World: https://github.com/jnmartin84/aw64

    - Another World PlayStation 1 port: https://github.com/fgsfdsfgs/rawpsx

  • Silice

    Silice is an easy-to-learn, powerful hardware description language, that simplifies designing hardware algorithms with parallelism and pipelines.

  • For anyone confused by the HDL, it's the authors custom language: https://github.com/sylefeb/Silice/tree/master

    It provides a compiler to Verilog that then can be fed to traditional design flows.

  • rawgl

    Discontinued Another World/Out of This World engine reimplementation (SDL, OpenGL)

  • Gregory Montoir have reimplemented the VM in C++ here:

    https://github.com/cyxx/rawgl

    He also did the same for Flashback (REminiscence)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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