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Infernal_js Alternatives
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Silice
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InfluxDB
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rawpsx
adaptation/port of https://github.com/cyxx/rawgl (Another World) for the PlayStation using PSn00bSDK
infernal_js reviews and mentions
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Another World Ported to FPGA
See as well:
- Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: https://github.com/cyxx/infernal_js
- The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): https://media.ccc.de/v/vcfb20_-_146_-_en_-_202010111400_-_th...
- The Story of Another World on the Amiga | MVG: https://www.youtube.com/watch?v=0iz9PJbs5rE
- Nintendo 64 port of Another World: https://github.com/jnmartin84/aw64
- Another World PlayStation 1 port: https://github.com/fgsfdsfgs/rawpsx
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Roll Your Own Minilanguages with Mini-Interpreters (1989)
You might be interested to know that Another World was not Eric Chahi's first game to implement a VM. Infernal Runner (Amstrad CPC, 1985) was recently reverse-engineered to be playable in the browser. Some details and source: https://github.com/cyxx/infernal_js
- Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]
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A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
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The primary programming language of infernal_js is Assembly.
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