infernal_js VS aw64

Compare infernal_js vs aw64 and see what are their differences.

infernal_js

Infernal Runner CPC (HTML5) (by cyxx)

aw64

nintendo 64 port of https://github.com/fabiensanglard/Another-World-Bytecode-Interpreter/ (by jnmartin84)
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infernal_js aw64
4 2
5 6
- -
0.0 0.0
about 4 years ago over 1 year ago
Assembly C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

infernal_js

Posts with mentions or reviews of infernal_js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-15.

aw64

Posts with mentions or reviews of aw64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-15.
  • Another World Ported to FPGA
    6 projects | news.ycombinator.com | 15 Jul 2023
    See as well:

    - Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: https://github.com/cyxx/infernal_js

    - The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): https://media.ccc.de/v/vcfb20_-_146_-_en_-_202010111400_-_th...

    - The Story of Another World on the Amiga | MVG: https://www.youtube.com/watch?v=0iz9PJbs5rE

    - Nintendo 64 port of Another World: https://github.com/jnmartin84/aw64

    - Another World PlayStation 1 port: https://github.com/fgsfdsfgs/rawpsx

  • N64 Running DOOM1/2
    2 projects | /r/itrunsdoom | 29 Dec 2020
    I'm pretty sure there is a Wolfenstein port to the N64 floating around, as well as jnmartin84/aw64: nintendo 64 port of https://github.com/fabiensanglard/Another-World-Bytecode-Interpreter/ which I haven't tested but is a port of Another World.

What are some alternatives?

When comparing infernal_js and aw64 you can also consider the following projects:

a5k - Another World on a chip

libdragon - Open source library for N64 development.

Silice - Silice is an easy-to-learn, powerful hardware description language, that simplifies designing hardware algorithms with parallelism and pipelines.

rawpsx - adaptation/port of https://github.com/cyxx/rawgl (Another World) for the PlayStation using PSn00bSDK

rawgl - Another World/Out of This World engine reimplementation (SDL, OpenGL)

trusearch - Perform advanced search on unofficial rutracker.org (ex torrents.ru) XML database