aw64 VS rawpsx

Compare aw64 vs rawpsx and see what are their differences.

aw64

nintendo 64 port of https://github.com/fabiensanglard/Another-World-Bytecode-Interpreter/ (by jnmartin84)

rawpsx

adaptation/port of https://github.com/cyxx/rawgl (Another World) for the PlayStation using PSn00bSDK (by fgsfdsfgs)
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aw64 rawpsx
2 2
6 10
- -
0.0 0.0
over 1 year ago over 1 year ago
C++ C
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

aw64

Posts with mentions or reviews of aw64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-15.
  • Another World Ported to FPGA
    6 projects | news.ycombinator.com | 15 Jul 2023
    See as well:

    - Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: https://github.com/cyxx/infernal_js

    - The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): https://media.ccc.de/v/vcfb20_-_146_-_en_-_202010111400_-_th...

    - The Story of Another World on the Amiga | MVG: https://www.youtube.com/watch?v=0iz9PJbs5rE

    - Nintendo 64 port of Another World: https://github.com/jnmartin84/aw64

    - Another World PlayStation 1 port: https://github.com/fgsfdsfgs/rawpsx

  • N64 Running DOOM1/2
    2 projects | /r/itrunsdoom | 29 Dec 2020
    I'm pretty sure there is a Wolfenstein port to the N64 floating around, as well as jnmartin84/aw64: nintendo 64 port of https://github.com/fabiensanglard/Another-World-Bytecode-Interpreter/ which I haven't tested but is a port of Another World.

rawpsx

Posts with mentions or reviews of rawpsx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-15.
  • Another World Ported to FPGA
    6 projects | news.ycombinator.com | 15 Jul 2023
    See as well:

    - Infernal Runner for Amstrad CPC reverse-engineering and JavaScript port by cyxx [title from creator of Another World, both games utilizing virtual machine architecture]: https://github.com/cyxx/infernal_js

    - The Virtual Machine Architecture of Infernal Runner presentation by Norbert Kehrer (in German with English slides): https://media.ccc.de/v/vcfb20_-_146_-_en_-_202010111400_-_th...

    - The Story of Another World on the Amiga | MVG: https://www.youtube.com/watch?v=0iz9PJbs5rE

    - Nintendo 64 port of Another World: https://github.com/jnmartin84/aw64

    - Another World PlayStation 1 port: https://github.com/fgsfdsfgs/rawpsx

  • Cave Story for PlayStation 1 -- porting project by fgsfdsfgs
    4 projects | /r/retrogamedev | 9 Nov 2021
    Another World for PlayStation 1 porting project by fgsfdsfgs

What are some alternatives?

When comparing aw64 and rawpsx you can also consider the following projects:

libdragon - Open source library for N64 development.

doukutsupsx - port of Cave Story to the PlayStation, based on CSE2

a5k - Another World on a chip

cave-story-md - A fan port of Cave Story for the Sega Mega Drive

Silice - Silice is an easy-to-learn, powerful hardware description language, that simplifies designing hardware algorithms with parallelism and pipelines.

rawgl - Another World/Out of This World engine reimplementation (SDL, OpenGL)

infernal_js - Infernal Runner CPC (HTML5)

Cave-Story-N64 - Cave Story N64 Port